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Who would have thought this? Scans of UK gaming magazine Shortlist have been posted on the internet today, revealing some revolutionary changes to the Call of Duty multiplayer formula. The most notable addition is currency: earned by playing multiplayer matches, you can use it to buy weapons, uniforms and accessories for your player. There are also several brand new gametypes which are unlike anything seen in Call of Duty before.
Customization
Customization will also play a huge part in the new Call of Duty. David Vonderhaar, lead multiplayer designer at Treyarch, told the magazine: “You can create a tag and etch it onto your weapons, so they’re stamped as yours. The option is also there to alter your sights and clip on attachtments such as flame-throwers.”
These attachments, sights and tags can be bought with in-game cash and will help to make your character ‘unique’. However, it seems likely that some elements of the traditional rank system from previous Call of Duty games will remain, given that players in the Multiplayer Teaser Trailer had ranks next to their names. It’s likely that we’ll find out more on this later tonight, at the Multiplayer Reveal Event.
‘Wager Match’
Another new addition is a Team Tactical gametype called ‘Wager Match’. When you choose to play Wager Match, you’ll be randomly placed in one of four modes: ‘One in the Chamber’, which sees players given one bullet to kill other players: miss, and they’re forced to use the knife, ‘Sharpshooter’, which sees players given a random weapon, ‘Sticks and Stones’, which involves the crossbow, ballistic knife and Tomahawk, and ‘Gun Game’ (formerly a mod for Call of Duty 4), which sees players vying to get kills with 20 different weapons: knife someone, and they move down a level.
“You gamble with your own currency, and the fear of loss is so incredibly great that it intensifies the action.” – David Vonderhaar
Team Deathmatch, the popular and ever-present gametype which pits teams of 6 against each other, will return in Black Ops. However, points for headshots and other bonuses will apparently add to the team score, encouraging players to be as accurate as possible.
Three maps were confirmed in the magazine extract: Launch and Summit have already been seen in the Multiplayer Teaser Trailer, but Radiation, set in a power station, is brand new. It was also confirmed that the rocket seen on the map Launch will indeed lift off during gameplay and 'fry anyone underneath it'.
We're sure to find out more tonight and hear confirmation of the features above. It definitely looks like Treyarch have not been content to produce a re-badged version of Modern Warfare 2, and it'll be interesting to hear the full extent of how these new features play out.
Be sure to follow our live-blog of the multiplayer reveal starting at 6PM PST. If you're not already following us on Twitter, you may also want to do that! Finally, do leave a comment or head over to the forums to discuss these new details.
bron:
http://www.codblackopsnews.com/2010/09/ ... of-reveal/