CellFactor: Revolution
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- [DR] Combatwombat [NL]
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CellFactor: Revolution
In CellFactor: Revolution, gamers can manipulate thousands of objects simultaneously, control vehicles and fight against AI-controlled opponents or challenge friends to a match in the networked gameplay modes. CellFactor: Revolution establishes a new standard in physical interaction, combining multiplayer gameplay with massive environmental destruction.
Selecting from a range of characters with unique psychic and weapon abilities, players will manipulate the environment to pull, push or lift objects and propel oneself around the levels. The realistic gameplay powered by the PhysX processor allow the player to experience explosions that cause dust and collateral debris, wield powerful new weapons with volatile effects, and witness natural cloth, liquid and smoke phenomena.
Features:
Fully destructible architecture in five unique environments -- bust through walls, break down pillars, blow up bridges and more.
CellFactor: Revolution establishes a new standard of real-time multiplayer interactivity -- thousands of breakable objects become instant deadly arms. Four times the amount of interactive objects as CellFactor: Combat Training.
Powerful new Psychic abilities, including Psi Rift (hold many objects at once with both hands), Psi Crunch (implode whatever the character is holding), Psi Wave (part an ocean of objects in front of you), Dual- Wielding of any two weapons and more.
New vehicles, including a flying mechanized power-suit that creates an dynamic gameplay experience.
New weapons, including a physically realistic Grappling Hook, giving players more ways to destroy enemies and the environment around them.
Fresh gameplay modes include Assault and physics-oriented sports modes in addition to Deathmatch and Physical Capture the Flag.
http://www.gamershell.com/pc/cellfactor_revolution/
dit lijkt me ckers BRUUT..... en tis nog gratis ook ^^
edit: je heb er een nasa pc voor nodig ,,,, damn.... niet meer normaal
Selecting from a range of characters with unique psychic and weapon abilities, players will manipulate the environment to pull, push or lift objects and propel oneself around the levels. The realistic gameplay powered by the PhysX processor allow the player to experience explosions that cause dust and collateral debris, wield powerful new weapons with volatile effects, and witness natural cloth, liquid and smoke phenomena.
Features:
Fully destructible architecture in five unique environments -- bust through walls, break down pillars, blow up bridges and more.
CellFactor: Revolution establishes a new standard of real-time multiplayer interactivity -- thousands of breakable objects become instant deadly arms. Four times the amount of interactive objects as CellFactor: Combat Training.
Powerful new Psychic abilities, including Psi Rift (hold many objects at once with both hands), Psi Crunch (implode whatever the character is holding), Psi Wave (part an ocean of objects in front of you), Dual- Wielding of any two weapons and more.
New vehicles, including a flying mechanized power-suit that creates an dynamic gameplay experience.
New weapons, including a physically realistic Grappling Hook, giving players more ways to destroy enemies and the environment around them.
Fresh gameplay modes include Assault and physics-oriented sports modes in addition to Deathmatch and Physical Capture the Flag.
http://www.gamershell.com/pc/cellfactor_revolution/
dit lijkt me ckers BRUUT..... en tis nog gratis ook ^^
edit: je heb er een nasa pc voor nodig ,,,, damn.... niet meer normaal
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- [DR] Vinsonite [NL]
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Is best oud.. Denk dat ik dit ong 1/2 jaar geleden op tv had gezien.
Dat iemand bezig was met een nieuwe soort game dat allemaal voorwerpen heen en weer kunnen.
Edit: was ook zo, dit kan je pas echt goed spelen met een AGEIA PhysX processor. Zonder het is het ook wel te doen.
Dat iemand bezig was met een nieuwe soort game dat allemaal voorwerpen heen en weer kunnen.
Edit: was ook zo, dit kan je pas echt goed spelen met een AGEIA PhysX processor. Zonder het is het ook wel te doen.
Life is fucked up.. Fuck it..
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Last edited by [DR] Supernova [NL] on 13 May 2007, 16:40, edited 1 time in total.
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WasdattePhysX 2.6.4 failed to initialize. Make sure you have the PhysX 2.6.4 runtime installed.
Edit:
http://gathering.tweakers.net/forum/lis ... es/1136891
Ik install het nu met Physics, eens kijken wat het dan zegt.
Sommige maps geven idd aan dat het niet kan (lopen). Op 1024 / 7nogwat loopt het zonder bots redelijk. Op 1280-1024 met bots echt erg
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http://www.alienware.com/product_detail ... LT#pdp-nav
Op deze pc is de game getest, maar liep nog niet super goed.
Niet omdat het super mooi is, maar omdat het een beetje bagger zou zijn.
Met een gloednieuwe pc konden de test mensen een Frame van 47 gemiddeld krijgen..
Op deze pc is de game getest, maar liep nog niet super goed.
Niet omdat het super mooi is, maar omdat het een beetje bagger zou zijn.
Met een gloednieuwe pc konden de test mensen een Frame van 47 gemiddeld krijgen..
Life is fucked up.. Fuck it..
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