Selecting from a range of characters with unique psychic and weapon abilities, players will manipulate the environment to pull, push or lift objects and propel oneself around the levels. The realistic gameplay powered by the PhysX processor allow the player to experience explosions that cause dust and collateral debris, wield powerful new weapons with volatile effects, and witness natural cloth, liquid and smoke phenomena.
Features:
Fully destructible architecture in five unique environments -- bust through walls, break down pillars, blow up bridges and more.
CellFactor: Revolution establishes a new standard of real-time multiplayer interactivity -- thousands of breakable objects become instant deadly arms. Four times the amount of interactive objects as CellFactor: Combat Training.
Powerful new Psychic abilities, including Psi Rift (hold many objects at once with both hands), Psi Crunch (implode whatever the character is holding), Psi Wave (part an ocean of objects in front of you), Dual- Wielding of any two weapons and more.
New vehicles, including a flying mechanized power-suit that creates an dynamic gameplay experience.
New weapons, including a physically realistic Grappling Hook, giving players more ways to destroy enemies and the environment around them.
Fresh gameplay modes include Assault and physics-oriented sports modes in addition to Deathmatch and Physical Capture the Flag.
http://www.gamershell.com/pc/cellfactor_revolution/
dit lijkt me ckers BRUUT..... en tis nog gratis ook ^^


edit: je heb er een nasa pc voor nodig ,,,, damn.... niet meer normaal
