Call of Duty Black Ops (7)
Moderators: Moderators, Staff
-
- Member
- Posts: 225
- Joined: 22 Dec 2009, 20:20
- Contact:
Call of Duty Black Ops (7)
http://www.nu.nl/games/2215218/call-of- ... etnam.html
Dedicated servers!! yoeeehoooeeee
hopen dat ie ook zo goed wordt qua gameplay en beeld als mw2
misschien wel beter
Dedicated servers!! yoeeehoooeeee
hopen dat ie ook zo goed wordt qua gameplay en beeld als mw2
misschien wel beter
- Spoiler: show
- [DR] Patchy [NL]
- Member
- Posts: 1698
- Joined: 09 Nov 2003, 20:02
- Location: Emmen
- Contact:
Re: Call of duty 7
Gezien het feit dat Activision 2 van de kop stukken van Infinity Ward heeft ontslagen en een ander al is opgestapt wacht ik het eerst eve af deze keer
En al helemaal na de vorige met al zijn MP gezeik...
Only time will tell padawan
En al helemaal na de vorige met al zijn MP gezeik...
Only time will tell padawan
- [DR] Supernova [NL]
- Forum Admin
- Posts: 5818
- Joined: 09 Nov 2003, 22:59
- Location: Rijssen
- Contact:
Re: Call of duty 7
Time will tell it's tale to us all, the part that we play will be told by time alone.
Orphanage
Orphanage
-
- Member
- Posts: 1612
- Joined: 09 Mar 2006, 14:30
- Location: Only AIVD knows
- Contact:
-
- Clanleader
- Posts: 4462
- Joined: 08 Nov 2003, 19:29
- Location: Emmen
- Contact:
Re: Call of duty 7
Yeh....
PHP sh*t
PHP sh*t
-
- Member
- Posts: 225
- Joined: 22 Dec 2009, 20:20
- Contact:
-
- Member
- Posts: 1612
- Joined: 09 Mar 2006, 14:30
- Location: Only AIVD knows
- Contact:
Re: Call of duty 7
Nouja, ik ken diegene die het heeft geregd
-
- Member
- Posts: 225
- Joined: 22 Dec 2009, 20:20
- Contact:
-
- Member
- Posts: 1612
- Joined: 09 Mar 2006, 14:30
- Location: Only AIVD knows
- Contact:
Re: Call of duty 7
alle games en nieuws en goodies etc. .. maar (nog) niet in geld $$.
- [DR] Makoez [NL]
- Forum Admin
- Posts: 1615
- Joined: 25 Jun 2006, 16:08
- Location: Elst (u)
- Contact:
Re: Call of duty 7
Gestolen van het gamez.nl forum
Ziet er toch wel vet uit.
En ze bouwen zelfs GUNGAME in. WOOOOOT
Ziet er toch wel vet uit.
En ze bouwen zelfs GUNGAME in. WOOOOOT
- [DR] Makoez [NL]
- Forum Admin
- Posts: 1615
- Joined: 25 Jun 2006, 16:08
- Location: Elst (u)
- Contact:
Re: Call of duty 7
Nog meer info.
Who would have thought this? Scans of UK gaming magazine Shortlist have been posted on the internet today, revealing some revolutionary changes to the Call of Duty multiplayer formula. The most notable addition is currency: earned by playing multiplayer matches, you can use it to buy weapons, uniforms and accessories for your player. There are also several brand new gametypes which are unlike anything seen in Call of Duty before.
Customization
Customization will also play a huge part in the new Call of Duty. David Vonderhaar, lead multiplayer designer at Treyarch, told the magazine: “You can create a tag and etch it onto your weapons, so they’re stamped as yours. The option is also there to alter your sights and clip on attachtments such as flame-throwers.”
These attachments, sights and tags can be bought with in-game cash and will help to make your character ‘unique’. However, it seems likely that some elements of the traditional rank system from previous Call of Duty games will remain, given that players in the Multiplayer Teaser Trailer had ranks next to their names. It’s likely that we’ll find out more on this later tonight, at the Multiplayer Reveal Event.
‘Wager Match’
Another new addition is a Team Tactical gametype called ‘Wager Match’. When you choose to play Wager Match, you’ll be randomly placed in one of four modes: ‘One in the Chamber’, which sees players given one bullet to kill other players: miss, and they’re forced to use the knife, ‘Sharpshooter’, which sees players given a random weapon, ‘Sticks and Stones’, which involves the crossbow, ballistic knife and Tomahawk, and ‘Gun Game’ (formerly a mod for Call of Duty 4), which sees players vying to get kills with 20 different weapons: knife someone, and they move down a level.
“You gamble with your own currency, and the fear of loss is so incredibly great that it intensifies the action.” – David Vonderhaar
Team Deathmatch, the popular and ever-present gametype which pits teams of 6 against each other, will return in Black Ops. However, points for headshots and other bonuses will apparently add to the team score, encouraging players to be as accurate as possible.
Three maps were confirmed in the magazine extract: Launch and Summit have already been seen in the Multiplayer Teaser Trailer, but Radiation, set in a power station, is brand new. It was also confirmed that the rocket seen on the map Launch will indeed lift off during gameplay and 'fry anyone underneath it'.
We're sure to find out more tonight and hear confirmation of the features above. It definitely looks like Treyarch have not been content to produce a re-badged version of Modern Warfare 2, and it'll be interesting to hear the full extent of how these new features play out.
Be sure to follow our live-blog of the multiplayer reveal starting at 6PM PST. If you're not already following us on Twitter, you may also want to do that! Finally, do leave a comment or head over to the forums to discuss these new details.
bron: http://www.codblackopsnews.com/2010/09/ ... of-reveal/
Who would have thought this? Scans of UK gaming magazine Shortlist have been posted on the internet today, revealing some revolutionary changes to the Call of Duty multiplayer formula. The most notable addition is currency: earned by playing multiplayer matches, you can use it to buy weapons, uniforms and accessories for your player. There are also several brand new gametypes which are unlike anything seen in Call of Duty before.
Customization
Customization will also play a huge part in the new Call of Duty. David Vonderhaar, lead multiplayer designer at Treyarch, told the magazine: “You can create a tag and etch it onto your weapons, so they’re stamped as yours. The option is also there to alter your sights and clip on attachtments such as flame-throwers.”
These attachments, sights and tags can be bought with in-game cash and will help to make your character ‘unique’. However, it seems likely that some elements of the traditional rank system from previous Call of Duty games will remain, given that players in the Multiplayer Teaser Trailer had ranks next to their names. It’s likely that we’ll find out more on this later tonight, at the Multiplayer Reveal Event.
‘Wager Match’
Another new addition is a Team Tactical gametype called ‘Wager Match’. When you choose to play Wager Match, you’ll be randomly placed in one of four modes: ‘One in the Chamber’, which sees players given one bullet to kill other players: miss, and they’re forced to use the knife, ‘Sharpshooter’, which sees players given a random weapon, ‘Sticks and Stones’, which involves the crossbow, ballistic knife and Tomahawk, and ‘Gun Game’ (formerly a mod for Call of Duty 4), which sees players vying to get kills with 20 different weapons: knife someone, and they move down a level.
“You gamble with your own currency, and the fear of loss is so incredibly great that it intensifies the action.” – David Vonderhaar
Team Deathmatch, the popular and ever-present gametype which pits teams of 6 against each other, will return in Black Ops. However, points for headshots and other bonuses will apparently add to the team score, encouraging players to be as accurate as possible.
Three maps were confirmed in the magazine extract: Launch and Summit have already been seen in the Multiplayer Teaser Trailer, but Radiation, set in a power station, is brand new. It was also confirmed that the rocket seen on the map Launch will indeed lift off during gameplay and 'fry anyone underneath it'.
We're sure to find out more tonight and hear confirmation of the features above. It definitely looks like Treyarch have not been content to produce a re-badged version of Modern Warfare 2, and it'll be interesting to hear the full extent of how these new features play out.
Be sure to follow our live-blog of the multiplayer reveal starting at 6PM PST. If you're not already following us on Twitter, you may also want to do that! Finally, do leave a comment or head over to the forums to discuss these new details.
bron: http://www.codblackopsnews.com/2010/09/ ... of-reveal/
-
- Clanleader
- Posts: 4462
- Joined: 08 Nov 2003, 19:29
- Location: Emmen
- Contact:
Re: Call of Duty Black Ops (7)
Ervaringen???
-
- Member
- Posts: 1211
- Joined: 10 Sep 2006, 22:50
- Location: Coevorden
- Contact:
Re: Call of Duty Black Ops (7)
Weinig, spel crasht bij mij meer (gaat naar zwart scherm of freezed) dan dat ik t kan spelen, eerst wachten op een patch voor mij dus
- [DR] Makoez [NL]
- Forum Admin
- Posts: 1615
- Joined: 25 Jun 2006, 16:08
- Location: Elst (u)
- Contact:
Re: Call of Duty Black Ops (7)
Op internet lees je niet anders dan mensen die lag hebben.
Ikzelf kan ook echt niet online spelen, freeze van 10 seconden is niks.
Maar zelfs in het menu blijft mijn cursor soms hangen.
Nu heb ik natuurlijk wel een Aldi pc, maar zou toch redelijk moeten draaien.
Nieuws | 10 november 2010 - Zoals ik en vele anderen al hebben mogen ervaren heeft de PC-versie van Call of Duty: Black Ops te kampen met flinke framerate- en lag-problemen. Vele klachten gaan rond op het internet over stotterende beelden en regelmatige vastlopers van een aantal seconden tijdens het spelen.
Het probleem doet zich voor in zowel het hoofdmenu als de singleplayer en multiplayer. De exacte oorzaak is nog niet bekend, maar volgens velen heeft het te maken met een onnodig geheugenverbruik. Treyarch heeft nog niet laten weten of we binnenkort een patch mogen verwachten.
Bron: http://www.insidegamer.nl/pc/callofduty ... lemen.html
Ikzelf kan ook echt niet online spelen, freeze van 10 seconden is niks.
Maar zelfs in het menu blijft mijn cursor soms hangen.
Nu heb ik natuurlijk wel een Aldi pc, maar zou toch redelijk moeten draaien.
Nieuws | 10 november 2010 - Zoals ik en vele anderen al hebben mogen ervaren heeft de PC-versie van Call of Duty: Black Ops te kampen met flinke framerate- en lag-problemen. Vele klachten gaan rond op het internet over stotterende beelden en regelmatige vastlopers van een aantal seconden tijdens het spelen.
Het probleem doet zich voor in zowel het hoofdmenu als de singleplayer en multiplayer. De exacte oorzaak is nog niet bekend, maar volgens velen heeft het te maken met een onnodig geheugenverbruik. Treyarch heeft nog niet laten weten of we binnenkort een patch mogen verwachten.
Bron: http://www.insidegamer.nl/pc/callofduty ... lemen.html
-
- Member
- Posts: 1211
- Joined: 10 Sep 2006, 22:50
- Location: Coevorden
- Contact:
Re: Call of Duty Black Ops (7)
Heb zelfde problemen als Makoez, veranderen van settings blijkt bijvoorbeeld al een hele opgave te zijn. Heb nu wel wat settings kunnen veranderen, vsync en dergelijke uit, maar dit moet ik doen via de config, want als ik het in t menu probeer, dan gaat hij al vast hangen. Zelf ook veel last van freezes, zowel bij multi als singleplayer en lag spikes zijn ook aanwezig
Who is online
Users browsing this forum: No registered users and 23 guests