GI: Interview met Lars Gustavsson

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[DR] M@ck [NL]
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GI: Interview met Lars Gustavsson

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Er is weer een interview verschenen met een van de makers van de Battlefield serie. Gameinformer, die bekend staat om hun BF3 editie tijdschrift, heeft naast Karl-Magnus Troedsson nu ook Lars Gustavsson geïnterviewd. Gustavsson werkt al 12 jaar bij DICE en huppelt van Creative Director functie naar de nu Lead Multiplayer Designer van Battlefield 3. Bekijk hieronder het interview, en drijf weg in de verhalen van Gustavsson. Hoe is hij begonnen? Bekijk hier het interview.

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Battlefield 3 is in good hands. Lars Gustavsson has been with the series since its inception, and after serving as the creative director for several titles he's jumping back into the fray as Battlefield 3's lead multiplayer designer. We sat down and spoke with him about his love for, and the philosophy behind, the development of the Battlefield series. Watch the first video to hear Gustavsson talk about DICE's team structure for Battlefield 3, as well as how he got his start in the industry.
[DR] M@ck [NL]
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